3D/Animation Training : Week 3 & 4
Saturday, October 17, 2009
I know, I know. It's been a very long time since I update. My Week 3 work has been extended to Week 4 cuz there's a lot of error in my work. As I already said, the vehicle was SUPER HARD. Plus, I hv to redo some of my drawings cuz it wasn't good enough. For Week 3 illustration class, we have to draw human expressions. Not just front view only but also 3/4 & side view. We were given 7 kind of expressions to draw & it must look at least realistic. (Sigh) if only I could draw it in Anime style. So much easier. XP
As for my vehicle... it's a long story but I'll make it short. First of all, I tried to model a car, but I failed... 4 times. Then I decided for something simple, which is a motorbike. And I failed again 4 times. But... I finally succeeded on my 5th try! So yay! After I finish model my bike, another problem came in, which is the material part. I couldn't get the shininess & glossiness on my bike. I was already pulling my hair at that time. Thank goodness my classmate Kae showed me how to do it. However, after I gotten my material done, the next problem was the stupid bloody rendering!




We were also taught to do a short turn table animation so that we can view the entire model
This bike is so far the most challenging experience I've ever gained in this course. Despite all the trials and errors, I found myself gaining more familiarity with 3Ds MAX. So it's all ain't that bad. But ppl like me who are a bit slow to capture technical stuff hv to work doubly hard to learn it. It's a pity that I didn't get to do the car & I'm not sure whether I will do one in the future cuz I'm not a car fanatic. The next assignment is exterior... somehow... I just feel dam lazy to do this one. But what to do, still have to do it whether I like it or not.
"Hard Work Will Always Pay Off In The End."